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Summertime Rolls

It’s Summer. I know it must be because lots of Morris Dancers got up at ridiculous o’clock this morning to dance the sun up for us. And that’s got me thinking about Summertime games for those lazy summer evenings. While you read on, why not have a background track to get you in the Summer mood…
Neighbours the Board Game
What evokes summer more than throwing a shrimp on the barbie, watching Bouncer splash about in the pool with Scott and Charlene, and cracking out a classic retro game?
Everybody needs good neighbours and you can join forces with yours in The Neighbours board game to create the best plotline ever. I have thoroughly enjoyed playing this game and it’s had good reviews from events too. Now – whenever I read the word “hilarious” in a review part of my soul dies, but honestly Neighbours is hilarious to play (admittedly we consumed wine while we played), but it is a fun game – and the plot lines you create have to be grammatically accurate, which pleases me more than I can tell you. Pretend it’s the 80s, pretend it’s sunny, and dive right in!
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Carcassonne
If for you, Summer is a time of fine wines, medieval castles and drinking dodgy homebrew (that’s basically what Monks did, isn’t it?) then Carcassonne is the game for you. Create your own beautiful settlement with luscious farm lands and well tended gardens. Watch out for robbers and farm boundary confusion (it’s just like The Archers) and ask yourself the perennial Carcassonne question: why do farmers lie down?
Or if you’re feeling really decadent, why not check out the real Carcassonne:
http://fiveminutehistory.com/10-amazing-facts-french-medieval-city-carcassonne/
 
 
 
 
The Morris
And finally, as I eluded to earlier, nothing makes summer for me more than the Morris. Here’s my boy dancing the sun up last year (photo courtesy of Karen Fretwell). My summer is always full of dancing and colour.
On May 19th -21st, I’m excited to be celebrating all things folk at Shepley Spring Festival, bringing with me 150 games. Amongst them is Nine Men’s Morris, which dates back to the Roman Empire, and is referred to by Shakespeare as an outdoor game in A Midsummer Night’s Dream (‘The nine men’s morris is filled up with mud’- Summer and rain how very English; how very festival). Not only does it epitomise Summer but it is the ultimate retro game!
Pit your wits in this traditional strategy game – place and move your pawns carefully, creating ‘mills’ (lines of three), allowing you to remove one of your opponent’s pieces from the game. The game ends when there are no more legal moves left or one player is reduced to two pieces in play. It’s a relatively straightforward strategy game. For me, that makes the perfect strategy game , a few simple rules but lots of potential depth – good for quick play and not too difficult to concentrate on with your pimms or prosecco – another Summer requirement.
But if you can’t wait for Shepley, come and see us at The Abbey Inn, Horsforth on Wednesday night. There won’t be Morris dancing but there will be many, many good games…
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MollyFest

Just got back from enjoying a fantastic festival atmosphere at Mollyfest. Brilliant bands, mud, flowery headbands and a fabulous atmosphere: everything you need. Molly created a very memorable experience for everyone. And as with any festival I’m wiped out today. So, having stared at the computer screen blankly for an hour last night and to save myself from doing that just now, I am just going to share a couple of videos from the event. Enjoy!
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Top 5 Pub Games and A Comparison Graph.

When I read lists on the internet (an activity I spend more time doing than I care to admit) I often wonder what the criteria was. Maybe it’s the teacher in me. (The eagle eyed among you have already spotted the ‘what went well/ even better if’ feedback model that I used on my feedback forms!). You can’t reward anything without having a clear criteria that you have shared. If there’s a top spot to be awarded, we all want to know how the winner got there.
Which brings me to my criteria for the top 5 pub games. And as with all good success criteria, I may have made some of the words up.

1. Portability
2. Low threshold high ceiling (easy to learn but endless levels of possible challenge)
3. Sociability
4. Quality of components
5. Fun

The upshot of this, of course is (aside from the portability measure) you can apply this to any games, for any event and rate them accordingly. If you wanted you could also give numerical scores and make graphs….

1. Mancala

Mancala is a game I stumbled on by accident. I bought a copy of it solely because I liked the box – I took it to the counter, said ‘Is this a game?’ She said ‘Yes, I think so’ and that was it. Sold. A few weeks of showing it to people and asking ‘What’s this?’ and I had discovered Mancala. (Think Fran in Episode 1 of Black Books.

Mancala is so simple; very easy to learn. And packed into it’s own case it is super portable. For the stores at the ends you can use two glasses or you can buy a version with built in stores. (Just make sure the components are still big enough to use.)
As a game for two it is less sociable than some of the others but it is definitely a fun and addictive game. And the fact only two people are playing doesn’t stop people having an opinion on what you’re doing wrong! I left my copy in the pub at past midnight last games night because people couldn’t tear themselves away from it. It’s a permanent fixture for our Abbey games nights.

The components are satisfyingly tactile. In fact they are so appealing that at a recent wedding fayre, despite the fact they look and feel like antique olives, someone tried to eat one which was an awkward moment, as he dried and replaced it!

2. Skull

Skull is a straightforward game of Bluff. It is easy to play but because if relies on bluff and trying to second guess opponents actions, it feels as though it has endless possibilities. It is fun to play with people you know well, or complete strangers so scores high on sociability.
The cards in the game are well made and beautifully illustrated.

Fun levels can be accurately measured by the spontaneous noise all players make when a Skull is revealed. You can of course win by not bidding, but as a fellow player said on Wednesday – ‘That’s the coward’s way out. The worst sort of winning!’
 
That depends really – winning is, after all, winning!
 

3. Exploding Kittens

Exploding Kittens is a very entertaining card game in which you try to avoid being exploded whilst trying to get someone else blown up in your place.

The cards are entertainingly illustrated by the oatmeal and of course – as it’s a card game it is designed to be portable.

It can be learnt in about 15 minutes and while it isn’t the most challenging game in the world, there is enough variation to keep you entertained for many happy hours. It is probably my most played game as it appeals to people of all ages, all gaming aptitudes and preferences. I have endlessly bought it as a gift for others and it is probably the game I have taught most so far.

http://theoatmeal.com

And, you can always add the Imploding Kittens for more challenge and confusion. Just don’t end up wearing the cone of shame!


4. Obama Llama

Last time I got this out at games night, we had a spontaneous moment while we missed Obama. That in itself was a sociable activity, if somewhat tinged with sadness. Then we got on with the ridiculous task of working out what celebrities rhyme with. You roll the dice to determine whether you have to act out your rhyme, give clues or simply describe your allocated celebrity and their rhyme.

It is very entertaining and certainly easy to learn. It doesn’t score highly on having many possible levels to it: there really isn’t any difficulty at all. But, the components are of a decent quality and it is extremely sociable.

5. Travel Downfall or just Downfall

An MB classic. Both sizes of Downfall are a popular choice. It is easy to learn: simply get your counters through in numerical order. If you want to add challenge you can specify that all of one colour must be first or put your counters in, in a random order but still have them come through in numerical order. There is plenty of challenge available. As for quality of components? Considering the game is about 35 years old I’d say we can confidently score that highly. Fun and socialising is often about banter and lively interactions with friends. Downfall is perfect for this.

We spent many happy minutes shouting at each other and reading the same paragraph of the rules to each other whilst emphasising different words. It all ended happily. Well, I went home so I’m assuming it did. Yet another game I had to abandon at the pub.

On reflection, I should add that to my criteria: leavability?
 
Anyway – just for you. I done a graph.